
Attack Type Melee
Attack Damage 54 – 56
Attack Range 110
Movement Speed 300
Strength 23
Agility 17
Intelligence 21
Strength per level 2.7
Agility per level 1.5
Intelligence per level 2.0
Armor 4.38
MagicArmor 5.5
Cauterize

Type: Magic
Range: 750
Cast Time: 1.0 Seconds
Mana Cost: 75
Cooldown: 6.0 Seconds
Activation
Deals 100 / 150 / 200 / 250 Magic damage to enemy units or heals allied units for 100 / 150 / 200 / 250 Health. Deals 50 / 75 / 100 / 125 Magic damage to self.

Type: Magic
Range: 400
Cast Time: 1.0 Seconds
Mana Cost: 100 / 105 / 110 / 115
Cooldown: 18.0 / 15.0 / 12.0 / 9.0 Seconds
Activation
Removes most debuffs, then applies Fire Shield to target for 15 seconds.
Fire Shield Effects
110 / 140 / 170 / 200 damage shield. Once full amount is absorbed, damages enemies in 700 radius for 110 / 140 / 170 / 200 Magic damage.

Cast Time: 1.0 Seconds
On Attack
Applies Sear to target for 2 seconds.
This ability contains an Attack Modifier. Attack modifiers are exclusive and do not stack with other attack modifiers.
Sear Effects
5 / 10 / 15 / 20% Movement Slow
When attacked, applies Burning Strikes to attacker for 4.5 seconds.
Burning Strikes Effects
10 / 20 / 30 / 40 Attack Speed
10% Movement Speed
Flame Consumption

Type: Physical
Cooldown: 60.0 Seconds
Activation
Removes debuffs and applies Protective Flames to self for 3 / 4 / 5 seconds.
Automatically activates when Accursed takes damage while his health is below 400.
This ability can be boosted by Staff of the Master.
Staff Effect: Increases duration from {3,4,5} seconds to {5,6,7} seconds.
Protective Flames Effects
100% of damage taken converted to Health
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