
Attack Type Melee
Attack Damage52 – 58
Attack Range 128
Movement Speed 285
Strength 25
Agility 14
Intelligence 14
Strength per level 3.2
Agility per level 1.5
Intelligence per level 1.5
Armor 2.96
MagicArmor 5.5
Guttling Hook

Range: 1,100
Cast Time: 1.4 Seconds
Mana Cost: 140
Cooldown: 14.0 Seconds
Activation
Deals 100 / 200 / 300 / 400 Physical damage to target and interrupts channeling abilities. Drags the target to self.
Decay

Radius: 250
Activation
Applies Decay to enemy targets in radius and deals 25 / 50 / 75 / 100 Magic damage per second to self.
The Movement Slow persists for 2 seconds after an enemy leaves the Decay radius.
Decay Effects
20% Movement Slow
25 / 50 / 75 / 100 Magic damage per second

1 / 2 / 3 / 4 Magic Armor
On Kill
Permanently adds 0.9 / 1.2 / 1.5 / 1.8 Strength to self per hero kill, or 0.03 / 0.05 / 0.06 / 0.09 Strength per creep kill.
Aura Effects
Radius: 400
Target: Enemy Heroes
Devour

Type: SuperiorMagic
Range: 160
Channeling Time: 0.3 Seconds
Mana Cost: 100 / 130 / 170
Cooldown: 30.0 Seconds
Activation
Applies Devour to target enemy for 3 seconds or until channel is canceled.
This ability can be boosted by Staff of the Master.
Staff Effect: Heals self equal to the damage done. Deals additional 0.75 * Strength Magic damage per second.
Devour Effects
75 / 125 / 175 Magic damage per second
Coming Soon!
Devourer Skill Build
Coming Soon!
Devourer Strategy
Coming Soon!
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