
Attack Type Melee
Attack Damage 61 – 67
Attack Range 128
Movement Speed 285
Strength 24
Agility 9
Intelligence 14
Strength per level 3
Agility per level 0.9
Intelligence per level 1.6
Armor 0.26
MagicArmor 5.5
Stalagmites

Type: Magic
Range: 600
Radius: 200
Cast Time: 0.8 Seconds
Mana Cost: 120
Cooldown: 20 Seconds
Activation
Deals 100 / 180 / 260 / 300 Magic damage and stuns each target in radius for 2 seconds.
Units affected by Chuck take double the damage.

Type: Magic
Range: 500 / 700 / 900 / 1,100
Radius: 300
Cast Time: 0.6 Seconds
Mana Cost: 120
Cooldown: 10.0 Seconds
Activation
Deals 75 / 150 / 225 / 300 Magic damage to enemy units in radius. Buildings receive 33% damage. Deals 15 / 30 / 45 / 60 Magic damage to thrown unit.

Passive
-10 / -20 / -30 / -40% Debuff Durations
2 / 4 / 6 / 8 Armor
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Passive
-20 / -35 / -50 Attack Speed
+40 / 80 / 120 Base Damage
Stalagmites
Increases cast range by {50,100,150}.
Chuck
Increases bonus damage dealt to chucked unit from 20% to {35,50,65}% of the AoE damage.
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