
Attack Type Melee
Attack Damage 55 – 57
Attack Range 125
Movement Speed 310
Strength 24
Agility 13
Intelligence 17
Strength per level 2.4
Agility per level 1.2
Intelligence per level 1.3
Armor 2.9
MagicArmor 5.5
Hellfire

Radius: 300
Cast Time: 1.0 Seconds
Mana Cost: 75
Cooldown: 32.0 / 28.0 / 24.0 / 20.0 Seconds
Activation
For 10 seconds, impacts a random target in radius every 0.75 seconds, dealing 10 / 30 / 50 / 70 Magic damage and stunning them for 0.1 seconds.

Mana Cost: 50 / 60 / 70 / 80
Cooldown: 15.0 Seconds
Activation
Spawns 8 Mummies around self for 3 / 4 / 5 / 6 seconds. Pushes away nearby enemies who are outside the circle of Mummies, dealing 55 / 70 / 85 / 100 True damage and draining 55 / 70 / 85 / 100 Mana. Each Mummy can perform 1 push. Each Mummy takes three attacks for others to destroy, one attack for self to destroy.

Type: Magic
Range: 9,999,999
Radius: 600
Cast Time: 1.0 Seconds
Mana Cost: 50
Cooldown: 30.0 / 25.0 / 20.0 / 15.0 Seconds
Activation
Launches projectile to target location. When projectile reaches target location, it damages all enemies within radius for 80 / 120 / 160 / 200 Magic damage. Target area is then revealed for 10 seconds.
Wrath of the Pharaoh

Type: Magic
Range: 2,000 / 2,500 / 3,000
Cast Time: 0.1 Seconds
Mana Cost: 150
Cooldown: 80.0 / 60.0 / 40.0 Seconds
Activation
Fires a projectile in target direction, taking 0.5 seconds to reach its maximum range of 2000 / 2500 / 3000. Upon impacting a non-neutral enemy unit, stuns that unit for 0.5 seconds and drags self over 0.5 seconds toward the impacted unit’s location. During the drag, any units that pass within a 200 radius of self will be stunned for 1 / 1.5 / 2 second(s) and receive 100 / 200 / 300 Magic damage.
This ability can be boosted by Staff of the Master.
Staff Effect: Can hit ally heroes. Decrease cooldown to 20 seconds.
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